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New Series (hopefully)


🎉 WELCOME TO… THE “WORLD’S NOTABLE BASKETBALL ASSOCIATION🎉

We thought about going with that, but let’s be real if we actually named it the WNBA, no one would watch. That’s why we went with Court Kings, the fan-driven league where you control everything. Create your player, trash talk on social media, spark rivalries, demand trades, and watch as your choices shape every moment on the court. Weekly recaps, surprise events, and unpredictable drama make every game unforgettable. Step onto the court, claim your crown, and prove who really rules because this isn’t going to be neglected like the WNBA.

If you like the idea please like and flame to get this out to more people

🏀 OFFICIAL RULEBOOK — Court Kings
0. League Size + Teams

League size is determined entirely by user participation.

Team structure and formatting will also be decided once player numbers are known.

1. Players (Users)

Every user creates a player with:

name

position

archetype/playstyle

personality

signature traits/moves

Optional: Users can request a specific type of teammate (e.g., a shooter, a defensive anchor, a pass-first guard). Requests will be considered but are not guaranteed.

Player choices and behavior directly influence in-game performance and storylines.

2. Rivalries & Alliances

Track personal rivalries between players or teams. Rivalries influence:

match intensity (higher stats for rivals)

narrative events (“heated post-game fight”)

Allow alliances or friendship networks that positively affect chemistry.

3. Random Events / Chaos

Weekly or surprise events can shake up the league:

“Star player injured in a weird accident”

“Locker room argument erupts”

“Viral moment boosts popularity”

“Unexpected trade offer from the league”

Users can vote on or suggest events.

4. Fan Interaction

Fan voting for:

Player of the Week

All-Star selections

“Most dramatic moment”

Please try not to vote for yourself — although we can’t stop you, it’s more fun to vote for others.

Fan polls can affect momentum, popularity, or award outcomes.

5. Awards & Achievements

Fun or serious awards at the end of cycles or seasons:

MVP, Best Rookie, Sixth Man

Clutch Player of the Week

Player of the Week/Month

6. Seasonal Story Arcs

Introduce season-long narratives:

Rivalries escalating across weeks

Players chasing records

Midseason “shake-ups” that force chaos

Can include social media arcs, scandals, or redemption stories.

7. Special Events

Players may be invited to basketball events not directly associated with the league, such as exhibition games, charity events, or fantasy tournaments.

These events can influence:

momentum

fan popularity

storylines

8. Game Simulation

Games are simulated using:

attributes

team chemistry

momentum

drama level

matchups

random elements

Each simulation produces:

final score

box scores

highlights and key moments

short narrative descriptions

9. Player Choices

Before games, users can submit instructions such as:

“Take more threes”

“Focus on defense”

“Go for 40 points”

“Prioritize passing for chemistry”

“Target _ this game”

These choices affect how the simulation treats each player.

10. Media & Social System

Interviews

Players answer post-game questions. Responses influence:

chemistry

rivalries

momentum

drama

Twitter/X Posts

Players can post memes, trash talk, hype, jokes, or cryptic messages. Effects include:

popularity boost

chemistry changes

rivalry escalation

drama spikes

storyline generation

Formatting rules:

If your player is directly saying something, end it with "- player name".

If your player is posting on a social media platform, end it with "(player name, social media platform)".

It is highly encouraged to reply to others, as interactions make the league more dynamic and interesting.

Press Conferences

Long statements shape major arcs:

guarantees → target on your back

complaints → chemistry drop / role changes

shots at opponents → rivalry events

demanding touches → increased usage

demanding trades → potential trade negotiations or team drama

11. Drama System

Each player has a Drama Meter (0–100).

Drama increases from:

trash talk

subtweets

calling out teammates

rumors

losing streaks

High drama can trigger:

chemistry problems

role adjustments

surprise storylines

intense matchups

12. Chemistry System

Team chemistry 0–100, impacts ball movement, defense, and efficiency.

Chemistry rises from:

praising teammates

good interviews

winning

team-friendly behavior

Chemistry falls from:

selfish behavior

subtweets

high drama

13. Momentum System

Momentum shifts based on:

streaks

clutch moments

bold statements

team energy

High momentum = better clutch performance

Low momentum = inconsistency

14. Season Structure

Flexible based on player count, but typically:

Preseason

Regular season

All-Star events

Playoffs

Finals

Off-season (draft, trades, new players)

Weekly Recaps:

Once the league starts, there will be weekly recaps posted 2–3 times per week.

Not all teams are guaranteed to appear in every recap, but highlights and key storylines from the league will be covered.

15. Player Progression

Players develop through:

performance

activity

chemistry

story arcs (breakouts, slumps, revenge games)

Players can gain new badges, traits, or signature abilities over time.

16. Possibilities

Other league possibilities include:

trades

free agency

injuries

suspensions

expansion

midseason joiners

These may be implemented as the league evolves.

Sign ups ↓
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